The Small ArmoryEdit

I have just the thing you want.As you well know, (Insert Name), we have an unfortunate amount of illegal Angel Cartel activity in (Insert System). Well I believe we have found a target that will cripple their operations here for quite some time.

After countless hours of investigation, our agents have finally discovered their primary armory facility. This is a storage facility for their ship modules and weaponry for ground troops, and would explain how quickly their lost equipment is replaced in (Insert System).

We believe that if we strike hard and fast, and take out this armory before they know what hit 'em, then we stand a good chance of seriously damaging their supply of spare weaponry, which will greatly impede their operations in this sector. Of course you are the pilot that I feel is most suited for this job, (Insert Name). Just remember, we get one shot at this. If you fail, they will undoubtedly relocate their armory and be far more prepared for us next time. So don't screw this one up!

The Small Armory ObjectivesEdit

The following objectives must be completed to finish the mission:

Destroy the Cartel Small Armory and then report back to your agent.

Faction:Angel Cartel
Mission type:Encounter
Space type:Deadspace
Damage dealt:Explosive, Kinetic
Web/scramble:Angel Webifier, Spider Drones II, Angel Viper
Recommended damage dealing:Explosive, Kinetic
Recommended ships: Hurrican

no hostiles at initial gate

Pocket 1Edit

2x Angel Heavy Missile Battery
2x Tower Sentry Angel II (Automatic aggro)

Group 1 (Automatic aggro)Edit

2x Battlecruisers (Gistatis Primus)

Group 2Edit

3x Frigates (Gistii Hunter/Impaler)
2x Destroyers (Gistior Shatterer)
2x Cruisers (Gistum Marauder/Phalanx)

Group 3Edit

75-80 km
2x Frigates (Gistii Hunter/Impaler)
1x Cruiser (Gistum Marauder)
1x Battlecruiser (Gistatis Tribuni)


Missile Batteries may drop missiles
Angel Bunker drops Cap Boosters

Pocket 2Edit

Group 1 (Automatic aggro)Edit

60-70 km
4x Destroyers (Gistior Defacer/Shatterer)
2x Cruisers (Gistum Breaker/Defeater)

Group 2Edit

110-120km 2x Frigates (Angel Viper/Webifier) Web/Scramble
2x Cruisers (Gistum Centerion)


Small Armory drops 4-8 random ammo and missiles
other structures have no loot


1st pocket: only kill ships(not sentries), 2nd pocket: just the armoury